![]() Consider putting signals every 6-10 tiles instead of 2-5. Remove extra infrastructure if you don't need it. If you are playing with infrastructure maintenance, only use as much infrastructure as needed for your routes.Train stations connected with airport can also supply potentially needed goods to the city! As you can see on the picture, airports are able to spread their influence much more than train stations, so you get more passengers and much more mail. ![]() If you want to build train stations near to towns/cities, it is good to connect them with an airport.For long distances, this can be an expensive undertaking. An inexpensive way to make a canal is creating pseudo canals by lowering the ground to sea level, and letting the water flow in.Instead try to make your turns as wide as possible to allow trains to go at full speed around them. Try not to build sharp 90 degree turns as trains can only do 55MPH around them and some servers do not allow trains to go around such corners.Unlike the original TTD, OpenTTD lets you relocate the HQ (for a certain price) so that you can move it away once the town starts to expand. This might be handy in the early stages of the game to boost your earnings in a sparse town. Remember that your HQ (if you place it) generates a little passenger/mail traffic.When it comes to upgrading to monorail or maglev tracks, you'll have to upgrade both tracks at the same time or reroute one of them so that they don't share the same square. If you use two different tracks that are so close that the horizontal and vertical track sections share the same square, make sure you realize the consequences. Try not to make parallel tracks too close, unless they are doing the same job. ![]()
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